Stage 3: Learning to use an engine

Now that I have a semi-competent GIF of my artefact developed within PowerPoint, I can use it as framework to actually create the UI proper within a game engine such as Unity or UE4. To determine which one I will use, I have downloaded both and will be working my way through both, seeing which is more feasible to develop a UI in, as well as which one i can actually practically use without wanting to tear me eyes out.

So far, I have very little experience in Unity, and close to none in Unreal Engine, therefore I will most likely use Unity to program my prototype artefact, and then continue using it to create the final version, unless UE4 produces better results or I feel more confident in my abilities using it.