After lots of fiddling around I managed to finally get the textures on and call it finished. Here are some sneak previews of the process:
And here is the bad guy finished:
Some of the problems I faced were getting the mapping to work properly. Some errors that appeared were around the ears and the clothing but in time I got everything to a decent level. Creating the model was perhaps one of my favorite and most fun part this year, even though it diviates from my career path as a Game Designer, but hey, jack of all traits never hurt anyone.
LOOK AT HIM GO: