My name is Konstantin and this is my development log for Journeyman 2021.
We’ve all had a long year of staying at home so I am extremely excited to pick up a new project for univerist. During the past 2 weeks my team and I chose our theme for this years project – Castlevenia – and we brainstormed ideas on what our finish product could be.
I’ve spent a sengificant amount of time figuring out what makes a castlevenia game a castlevenia game. Videos from the Game Makers Toolkid were my first stop in my research as a game designer, alongside playthroughs of the old clasics and trying to get my hands on one of the games.
For my next week post I am hoping to get some examples of the mechanics that were planning to have in our game.
Thanks for reading,