For week 9, I was tasked with starting to look at the loss state for the project. This involved researching how this worked and how to implement it into our project. I also wanted to look at finishing with the checkpoint bugs, which I was able to get most of the issues resolved with only a few minor tweaks needed to get it 100% functional.
I began looking at various tutorials online, more specifically YouTube and Unreal forums for the loss state while also looking at how to trigger the loss state screen or, to put it simply, a “You Died” screen.
The next 3 weeks are for Easter, where I will be taking a break for the most part, while also making sure to finish research on the loss state and potentially begin blueprints.