Journeyman Week 6 (07/03/21)

I helped Ian, from programming, with the combo reset mechanic/ animations that play with the continued attacks. By overlooking and using past projects as references to problems I experienced in past modules we found a solution. The solution we found was to ignore the “save attack” program implemented for animations and secondary attacks to take action.

[images given from Ian and allowed by Rob (program leader) to be given to me]