12/09/2017 – Gameplay and Camera

  • Added more flow control for the game
  • made it so that atatic objects do not collide with eachother
  • Added a check for very low impulses
    • makes the impulse 0 if its too low
  • GAMEPLAY FEATURES
    • fire the ball at the correct angle and elevation
    • Camera follows ball wiht different parameters depending on the turn phase