11/09/2017 – Demo Environments

  • Key levels to show of programming features
    • ball vs ball
    • Ball vs cube
    • cube cube
    • resting contact
    • rolling contact
    • friction
  • gameplay features
    • camera follows teh ball
    • arrow keys to determine angle of fire
    • space for power
  • Demo Level
    • Set up colours for the objects
      • Green for the floor
      • light grey for the ball
      • red for obstacles
  • Updated the game files
    • Collision checking moved to a function
    • Added a Check inputs feature for when the game is in Aiming mode