Week 7 Update

So, After spending countless hours trying to figure out how to intermesh custom blueprints into a asset that already has its own custom blueprint that I Know nothing about, I just decided I am going to have text over the character showing what he is doing and what he is going to do, So I started working on getting text in unreal and have come up with a very iffy solution that will work for now but I want it to be a little more pretty and refined, but this will be a good base for what I want to show for know, Here is a link to that. As I said its really quite disgusting but until I find a better workaround this is what’s gonna be there for now, This week I am going to star working with sequencer again so i can make it automated and more pretty, Hopefully I can see yall next week some sequencer info!