Video & Presentation Preparation

Week 7

This week I moved onto the next step, getting the npc to follow an object instead of a character. After that I made the object look more like the indicator from the game, making a holographic outline of the unit.

With a working version I tried duplicating the actors and deleting unnecessary actors/objects.

Next week I will want to refine the example somewhat yes but should prioritise less design focused aspects of the recording process.