Now I have finished the blockout which is the plan for the final level design I can move onto making the final product. The next steps will include adding the finals assets into the level, making a background landscape and adding mud, water and dirt textures to show paths in the land.
I created the blockout for the trees and where the rocks with water will be placed. I followed the schematics of my level design plan which can be seen here.
Once the final assets are within the level design, I will polish the landscape to make it look better so it could fit within the game. This includes adding texture to the mountain, grass and foliage around the city.