Total War: Three Kingdoms

Week 4

In week 4 I decided I was going to try and figure out more accurately how I wanted the artifact to look. One thing I had to decide on was the type of lamellar plate used on the helmet.

The first thing I did was decide on a colour scheme for the helmet, I wanted this to match one of the elements/warlords present in the game. Since I had chosen to follow the theme of Huang Shao, with his colour scheme being yellow. I decided I would implement the colour by using a cloth band on the front of the helmet which would be coloured yellow and have the Ying and Yang symbol on it, furthering its connection to Huang Shao’s theme.

After deciding on the colour scheme and general shape I decided to create some prototypes to see which scale shape I liked more. I did these in blender and I used a pre-made head base.

I decided that I am going to use the scales shown on the right as they are a more interesting shape and have more detail, meaning the artifact has more chance to stand out and look good.