Week 2+3 In Review: Revelation

Stalled out a little since the first week on what to write, but had a few revelations on what I should actually talk about on here.

Week 2(and 3 for the most part) was the standard affair of cracking on and getting stuck into Uni work, making sure I’m actually getting things right and focusing on the correct areas. My initial thoughts were pretty far off from reality, with a lot of things happening and taking turns into stuff that I didn’t expect, but all for the better.

Physics Simulation isn’t actually as hard to get as I thought it would be, it’s just a lot of mathematics that I’ve ignored for a few years and now need to relearn. Out of the 3 subjects, its actually the one that flies by when doing for me, and i’m enjoying working on it.

3D Graphics on the other hand is throwing all of the wrenches at me. It turns out that the work I completed from last year that we are basing our initial exercise on is lacking some of the features I thought it would be, so that’s going to take a bit more to catch up on and get down to it.

The real revelation hit me a few days ago while I was attending my Beta Arcade lecture which had guest speaker Aaron Preece from Fox byte Games and he really hit home 3 things: Getting a prototype going is a good way to test if a game is worth pursuing, to watch the scope of the game to make sure it can actually be completed, and perfect the movement mechanics.

All of which apply to me. The game I’ve iced had a scope so large and so many features that are pushing me as a developer that I halted progress and had no idea where to begin building up from. So I decided to decimate the core mechanics and slice out almost all of the content ideas. My goal is to get this new prototype going before the month is out- so watch this space!

This Weeks Banger: The Ting Tings – That’s Not My Name 

Week 1 In Review: LÅMP

Kicked off the week with a flurry of Moth memes

Beyond that, all of my classes were introductions to third year and to my 3 units for this semester. Real Time Graphics should be some good fun, I loved doing 3D graphics last year and exploring more of that this year only made sense from my option point of view. Even though its a ways off, I’m also considering doing my Computing project in second semester in graphical computations and the like.

Physics simulation will probably be the module that takes me the longest to get results out of. I’ve taken out a couple of books that are on the reading list from the library and at a glance they seem to be very useful. Its an area that I’m going to get on top through sheer brute force if nothing else works.

Beta Arcade will be an interesting one- It’s a group project that takes students from the games courses at the Uni (Artists, Animators, Designers, programmers and more) and places them into groups to work on a game together. This should be quite fun, we have a really well balanced team so we should be able to get the most out of our time and produce something we can all be proud of.

Next stop: Reading. As mentioned I took out some books on the physics read list, but I also took one extra step and took out a few books on Academic writing. I want to make sure I’m making the best of the resources available and I think finally doing that in my third year is the best course of action(/s)

Looking forward to next weekend I’ve got the taster session to attend with the Airsoft Society and were going to have a good time. After attending the National Airsoft Festival I’ve struggled to get enough of it in my blood. But I’ve also got to watch the bank account too- I had to pick an expensive hobby didn’t I?

This weeks Banger: Muse – Feeling Good



Noun – the act of bringing something that had disappeared or ended back into use or existence

So where have I been for the last few years? Well I went to University and started studying Computer Games Programming, and it’s been the best decision of my life. It’s not perfect, nothing ever is, but it’s been worth every second. I could have taken things a little more seriously last year and i’m sure ill really appreciate that in a few months when the stress and crunch hit.

And why am I writing this? Honestly I want somewhere to build myself and keep my thoughts focused. Too many times I procrastinate the time away and the panic monster fails me. I’ll be sharing my work (both uni and private), talk about music/games/movies if I remember to listen/play/watch some. Often though i’ll talk about an amalgamation of it all and whatever else crosses my mind.

Recently I started working on my own serious project, both as a means of personal practice but also as a project to eventually sell or at least be proud of to include in my portfolio. I don’t have anything worth showing yet, but hopefully within the next few months i’ll be showing the progress that’s been made.

As for playing games, I played some of the Battlefield 5 Open Beta which was disappointing, which is unsurprising. The graphics and sound design are on point, the Stuka’s are genuinely scary- when flown in the right hands. But the gameplay loop lacks. None of the guns felt like they had any power- whoever landed 3 shots first wins regardless of the gun they are using. It’s unfortunate that its exactly what I was expecting: shiny explosions with little substance.

Apart from games, I really fallen back in love with Formula 1. after not watching for a few years I decided to catch the final round of 2016 in Abu Dhabi. It was agonising- it was incredible. It was one of the best GP I have seen, and my words won’t be able to do it justice so I highly recommend watching it yourself. After that, I’ve been glued to it and watch every practice, qualifying and race when I have access to a screen.

This weeks Banger: Raleigh Ritchie – Time in a Tree