With the hand in tomorrow, I’ve finished my proposal. After doing some research into games such as Sound Shapes, Fire Boy & Water Girl and other puzzle platformers, I decided I wanted to make a game which had puzzles but had two players if they want.
Overall the type of game ill be creating for my final year project is going to be a game that most people can play, the age restriction will be 3+ and the game overall will be colorful but simple. With this in mind I know that most younger people these days are getting into computer games or videos through social media, with this in mind I need to think carefully about how I’m going to catch the eye of the younger audience.
With just under a week until my first deadline, I have been researching different ideas for what I can do for my FYP, I am normally a large fan of RPG games and in my free time put a lot of effort into document design in such areas but due to wanting to build a game with gameplay, RPG games can be too much of an overwhelming project. With this in mind, I decided to look more into another genre I’m familiar with, Rythum games. I have had a lot of inspiration from games such as OSU and guitar hero but overall I want to do something different.
I looked into other games that had puzzles in it if I was to make a game I really want to do it as a 2D game. This is because of assets and other objects in the game will be a lot easier. I’ve also decided that I will be using unity as this is the engine I’m trying to become the most familiar with.
For my proposal, I will probably go for an easy, eye-catching game with puzzles and music since I can make simple mechanics with this in the engine and can concentrate on puzzle designs.