Week 5: Finishing the Blockout and Inserting asset pack

After looking at the references I have been able to get a finished blockout of how the level is going to look, It looks better than I thought it was going to and I then started on inserting the assets from the asset pack to make the level come to life however I did it by section to get an idea of how to put certain mechanics into the area just in case if I wanted to change up the level design slightly as I might have an idea to add more to the level such as another room with mechanics to add more puzzles to level so I would need to get the game feel sorted then trying out the idea of having spikes as a hazard so that the player will need to turn them off to progress through the level. I will be continuing on adding more assets to the level design and adding in mechanics to the level to make it playable.